Unreal 4.27 Tech Demos
A downloadable game
Two Unreal tech demos I developed at the beginning of university. The first one is a basic maze game. The second one is a tech demo. Both games had a limitation of using 0 outside assets.
The first tech demo was built with the idea of showing off multiple features I had learnt, these included but not limited to:
Pick up physics interactions
Menu interactions
Creating environments
Events in game
The second Unreal game was built on a template of a maze game. This meant that I could create a more in depth game compared to the first tech demo, given the short time we were given.
This is a University Project, it is unlikely to be worked on again
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